Adversarial Planning in Complex Domains

نویسندگان

  • Steven Willmott
  • Alan Bundy
  • John Levine
  • Julian Richardson
چکیده

Most current planning research relies on the assumption of a benign domain containing only cooperative agents. There has been little work on applying modern planning techniques to adversarial domains where this assumption does not hold. This paper discusses the development of an HTN Adversarial Planning architecture and the issues involved in successfully applying such a goal driven approach in complex domains. The architecture was tested by using it to build a reasoning system name gobi able to plan for Go problems of the types commonly found in teaching books. gobi only has limited knowledge but still performs well on a signiicant subset of Go problems. The Results also opened up interesting new approaches to tackling the problem of programming for Go but this paper concentrates on the planning aspect.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

OBDD-Based Optimistic and Strong Cyclic Adversarial Planning

Recently, universal planning has become feasible through the use of efficient symbolic methods for plan generation and representation based on reduced ordered binary decision diagrams (OBDDs). In this paper, we address adversarial universal planning for multi-agent domains in which a set of uncontrollable agents may be adversarial to us. We present two new OBDD-based universal planning algorith...

متن کامل

A Planning Graph Heuristic for Forward-Chaining Adversarial Planning

In contrast to classical planning, in adversarial planning, the planning agent has to face an adversary trying to prevent him from reaching his goals. In this report, we investigate a forward-chaining approach to adversarial planning based on the AO* algorithm. The exploration of the underlying AND/OR graph is guided by a heuristic evaluation function, inspired by the relaxed planning graph heu...

متن کامل

Heuristic Planning in Adversarial Dynamic Domains

Agents in highly dynamic adversarial domains, such as RTS games, must continually make time-critical decisions to adapt their behaviour to the changing environment. RTS games involve two players who build structures, recruit armies and fight for space and resources in order to control strategic points, destroy the opposing force and ultimately win the game. Other examples of adversarial domains...

متن کامل

The Second Annual Real-Time Strategy Game AI Competition

Real-time strategy (RTS) games are complex decision domains which require quick reactions as well as strategic planning and adversarial reasoning. In this paper we describe the second RTS game AI tournament, which was held in June 2007, the competition entries that participated, and plans for next year’s tournament.

متن کامل

Name of Author : Frantisek Sailer Title of Thesis : Adversarial Planning in RTS Games Through Simulation

Adversarial planning in complex decision domains, such as modern video games, has not yet received much attention from AI researchers. This thesis presents a planning framework (RTSplan) that uses simulation combined with Nash-equilibrium strategy approximation to choose the best policy from a given policy set. We apply this framework to an army deployment problem in an abstract real-time strat...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1998